Category Archives: Wearables

Temporary interactive tattoos

The ultimate “wearable”; smart temporary tattoos that have functionality. Seriously I think all the gadgets we currently carry – phones, trackers, health monitoring devices will very soon just be stickers that we attach to ourselves (or be woven into our … Continue reading

Posted in Apparel, Customization, Personalization, Quantified Self, Wearables | Leave a comment

*This* is the future of wearables – the Fitbit plastic wristbands and other variants are merely temporary in between steps to discreet, personal stickers. No larger than a postage stamp and as thin as a human hair, these devices consist … Continue reading

Posted in Health & Wellness, Wearables | 1 Comment

Quantifying apparel

Fascinating work on invisibly embedding technology that measures us throughout the day (and night?)…someday wearables will be disposable, 3D printed textile-based “devices” that can measure whatever we, and our doctors deem important (or maybe…not so important; I call that navel … Continue reading

Posted in 3d printing, Apparel, Data & analytics, Health & Wellness, Quantified Self, Wearables | Leave a comment

Fossil Group acquires fitness wearables maker Misfit for $260M

Good for them – great little product, and Fossil makes sense from a brand perspective. More info @ Automated post from Decahedralist Inc. – November 13, 2015 at 03:59PM

Posted in Automated, Quantified Self, Wearables | Leave a comment

Opportunity Lost: NikeFuel, Gamification & Making a Difference

Nike+ & NikeFuel are beautiful examples of a brand living their values (Just Do It!) via technology and community. A new campaign by one of the biggest consumer brands in the world brings those elements into sharp focus by combining … Continue reading

Posted in Apparel, Branding, Causes, Games, Quantified Self, Wearables | Tagged , , , , , , , | 1 Comment