Category Archives: Virtual world technology

360 Video Virtual Reality

This is actually quite momentous, and something I’ve been musing about (how it would work) for a while. High def *video* capture – NOT CGI, not a 3d model, but something that you can experience in virtual reality space as … Continue reading

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Reality, Virtually Hackathon

So stoked….I am going up to MIT Media Lab‘s all day workshop this Saturday, to learn about programming in Augmented and Virtual Reality as part of their Reality, Virtually Hackathon…while I freely admit that a portion of the nitty gritty programming … Continue reading

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Not quite feeling it

One of the major challenges facing virtual reality is that when you’re visually immersed in another world, your internal body mechanisms are screaming “Danger Will Robinson!” since they know you’re not *actually* moving/flying/speeding/whatever. There are plenty of companies working on simulating … Continue reading

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That’s a hill of beans (a hill of seed?)

These people got financing for, among other reasons, they aren’t inventing any technology, rather are closer to a traditional studio creating Virtual Reality content for clients. That’s a lot of capital for a seed round! Penrose Studio raises seed capital … Continue reading

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Lucid trips

This virtual reality “experience” (it’s not really a game) does sound like serious fun…instead of the traditional combat-themed shoot ’em up aggression-based environment, this strives to create an out 0f body experience. The article’s author says it feels a lot like … Continue reading

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